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10 Things Every Programmer Should Do on Every IT Project

10 Things Every Programmer Should Do on Every IT Project

It is rare to find a great developer or programmer! A great programmer can help a company increase productivity. However, what characterizes a great programmer? Those of you who have done programming or are in the field of coding are sure to keep up with the latest innovations and trends.

There are many challenges and concepts to learn in IT, as the field is broad. Coding alone is not the key to success for every programmer! Programmers, whether new or experienced, should also know a lot more than just coding.

Programmers may differ on these 10 points depending on whether they are working on projects they are solely responsible for or on already existing projects that they are a part of.

  1. Understanding business issues is essential. It may be non-existent or represent a significant part of the work to integrate and integrate non-technical knowledge to obtain control of the project depending on the project.
  2. Ensure that the project environment is set up correctly. Among these tools are tools to automate recurring tasks, setup infrastructures on which the project depends, and even configure programming software tailored to the project.
  3. You should familiarize yourself with the software architecture of the project by reading the available documentation. If documentation is not available, ask the programmers on the team with experience on the project for information.
  4. You should familiarize yourself with the software architecture of the project by reading the available documentation. If documentation is not available, ask the programmers on the team with experience on the project for information.
  5. Observe the architectural patterns, established conventions, and best practices (if they have been defined), or use more widespread methods on the contrary.
  6. Describe the expected result and the purpose of the unit test in an explanation of the use case. Be prepared for every possibility, even the most unlikely ones. Test coverage should not be taken as an objective: instead, use it as a tool to detect a potential overridden use case.
  7. It is better to write simple and readable code rather than concise code, even though it is faster to write. Don’t optimize too early. Code is more important to a programmer to read and understand than to write. Instead of systematic comments, use unambiguous variable names. The code may evolve regularly, so don’t hesitate to rename variables and functions. Code standardization tools may be necessary.
  8. Explain how confident choices made in code do not make sense when a future programmer is reading it, in order to warn the programmer of possible traps. Comments, however, should be moderated because they do not usually get updated with the code. An inappropriate comment can lead a future programmer in the wrong direction.
  9. Being tolerant and adaptable is key. The consistency of a project can increase or decrease over time. A number of programmers have undoubtedly contributed to the project at different stages throughout its development. Perhaps some of them are no longer working on it. In the profession, there are no perfect codes.
  10. Take pleasure in programming, even if it’s not your obligation.

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